Casual Day
Casual Day by MrLappes
This Game was created for the Acerola Game Jam 0
Warning:
Works very poorly in Chrome, I recommend Opera, Firefox, or downloading the game.
Instructions:
This game was made to be played by downloading but also somewhat works in the browser. If you see a grey screen after starting, it is loading. If you get some huge lag spikes when first starting to pose, they will also go away after a few seconds. My game uses a lot. A lot. Of shaders (about 80) which are all created on scene load and modified on level ups. They handle the colors of the random enemies and the npcs becoming visible over time. Also the godrays that spawn when you hit a pose that does double damage to an enemy.
For the windows .exe i forgot the .pck file.
I noticed the Linux .pck file also works with windows if you rename it to the same as the .exe. :)
Disclaimer
- This is the First game i have ever finished to a somewhat playable state
- This is the First time voice acting / drawing pixel art (except for the 4 poses, Walking and Oiling of the player) a. I drew the poses, walking and oiling for a game i never made 4 years ago.
- The music was created by a guy on fiverr and i have all rights on it. The music is not used only for this game.
- This is the first time using Godot.
- The code has gotten worse over time as I was struggling to keep up the pace.
Gameplay
- You witness a girl being robbed and can choose between punching the robber or stripping.
- Health bars are based on self esteem and you win the game by beating other people in bodybuilding battles.
- The Goal is to reach level 20. That is the max level and show that you have accepted your body.
- The people around you slowly become visible as you level up and once they are revealed will motivate you.
- The enemies will pose with you after you won.
- The girl is cool.
The Theme: Aberration
- I believe i hit the theme of the contest by implementing unexpected gameplay.
- Self Esteem bars instead of health bars.
- Low Action Posing where you have to be patient instead of fast paced battles.
- A crowd revealing themselves to the player the more self esteem he built up.
- Maybe its not your typical "unwelcome" change but I think it should fit here.
Contribution
- After the acerola game jam, feel free to contribute to this game in order to make it good.
- There were a lot of features I couldnt implement due to time constraints and left placeholders for.
- https://github.com/MrLappes/Casual-Day
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | MrLappes |
Genre | Role Playing, Fighting |
Made with | Godot |
Tags | 2D, bodybuilding, chiptune, emotional, Pixel Art, Singleplayer |
Install instructions
If the html lags, use the exe and shell. I forgot the .pck for windows, you can use the linux one as well, just download the .exe and the .pck and rename the .pck to have the same name as the exe ans have them in the same folder.
Chrome experience is very bad. Use firefox instead, sorry for that.
Comments
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I updated the game based on some comments.
It now has variable posing duration, (small) shader preload, Combos and double damage poses. To increase difficulty, I have decreased the time window for a perfect pose from 1 second to 0.7 seconds.
No more camera wobble on Chrome, but the walking is still smoother in Firefox and Opera.
I like the retro theme, the animations are awesome, and the story/dialogue and gameplay is hilarious. However some of the choices are bugged, and the strip option has a long delay before the gameplay comes back up.
Thanks for the feedback!
The game wasn't created as a web game at first so the bugged option does close the game if you downloaded the file, in the web version it just freezes.
The long loading is also a result of that.
I will work on a more optimized web version if enough people want me to continue on this game